![]() ![]() ![]() # perf_reverse = Sort by performance points, fastest at the back. # perf_normal = Sort by performance points, fastest at the front. # Grid order can be one of the following: # Set grid order, list available orders with command: gridorders # player_count_1 = Winner, then one less point per position. ![]() # 35p-folk = Winner 35, then 30, 25, 20, 18, 16, then one less point per position and positions 22-24 no points. # 10p-lin = Winner 10, then one less point per position for next 9 players. # 10p-double = Winner 20, then two less points per position for next 10 players. # 16p-lin = Winner 16, then one less point per position for next 15 players. # 24p-lin = Winner 24, then one less point per position for next 23 players. # 25p-mod = Winner 30, then 20, 16, 11 and the rest one less point per position, positions 16-24 no points. # 30p-aggr = Winner 30, then 27, 25, 23, 20 and the rest one less point per position. # qualify-lap = qualifying lap to determine grid order for the next race by lap times when grid_order is set to qualify. # qualify-sprint = qualifying sprint to determine grid order for the next race by finishing position when is set to. # normal = standard single event, cup mode disabled. # Session mode can be one of the following: # Set session mode, list available modes with command: sessionmodes # A comma separated list of Steam IDs (steamID64) of users that will be automatically granted moderator privileges # A comma separated list of Steam IDs (steamID64) of users that will be automatically granted admin privileges # The percentage of players required to be ready to initiate automatic countdown, if enabled # The duration of the countdown in seconds (allowed range 30 - 127) # 0 = automatic countdown, 1 = admin starts countdown # When enabled, admin starts the countdown by setting themselves ready # 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges # Give owner privileges to the first user who joins (for example yourself) # Clear previous user privileges when launching the server # Server is excluded from being joined by users entering Quick Match # Server is visible in LAN search only for query ports 27015-2700-26905 # Character limits: server_name (63), welcome_message (254), password (31) # Example: "server\Wreckfest.exe -s server_config=server_config.cfg -save-dir=d:\MyServer" The path needs to exist, so create the folder beforehand # Note #2: You can set the server save data path by using command line switch "-save-dir=" (notice the two dashes). # Example: "server\Wreckfest.exe -s server_config=server_config.cfg -server_set server_name=myserver max_players=12 password=secret" # Note #1: When launching the server, you can override server settings by using command line switch "-server_set =" with multiple settings separated by a space ![]()
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